Skills / Monk / Protection Prayers
Draw Conditions
Monk Protection Prayers Spell Core
All negative conditions are transferred from target other ally to yourself. For each condition acquired, you gain 6...26 Health.
Concise: Transfers all conditions from target ally to yourself. Transfer effect: you gain 6...26 Health for each condition. Cannot self-target.
Stats
- Cost
- 5 energy
- Activation
- 0.25s
- Recharge
- 4s
- Roles
- healing
Start a draft with Draw Conditions →
Combo partners
Skills that interact with Draw Conditions based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Ray of Judgment (Monk) — causes conditioned, which Draw Conditions benefits from
- "Find Their Weakness!" (Paragon) — causes conditioned, which Draw Conditions benefits from
- "You're All Alone!" (Warrior) — causes conditioned, which Draw Conditions benefits from
- Accumulated Pain (Mesmer) — causes conditioned, which Draw Conditions benefits from
- Agonizing Chop (Warrior) — causes conditioned, which Draw Conditions benefits from
- Animate Shambling Horror (Necromancer) — causes conditioned, which Draw Conditions benefits from
- Anthem of Flame (Paragon) — causes conditioned, which Draw Conditions benefits from
- Anthem of Weariness (Paragon) — causes conditioned, which Draw Conditions benefits from
- Apply Poison (Ranger) — causes conditioned, which Draw Conditions benefits from
- Armor of Sanctity (Dervish) — causes conditioned, which Draw Conditions benefits from
Other Protection Prayers skills
AegisAir of EnchantmentAmityAura of FaithAura of StabilityConvert HexesDismiss ConditionDivert HexesExtinguishGuardianLife AttunementLife BarrierLife BondLife SheathMark of ProtectionMend AilmentMend ConditionMending TouchPacifismPensive GuardianProtective BondProtective SpiritPurifying VeilRebirth