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Skills / Dervish / Mysticism

Eremite's Zeal

Dervish Mysticism Enchantment Spell Nightfall

You gain 1...3 Energy for each foe within earshot, maximum 8 Energy. For 10 seconds afterward, this enchantment does nothing. When this enchantment ends, you gain 1...3 Energy for each foe within earshot, maximum 8 Energy.

Concise: (10 seconds.) Initial effect: you gain 1...3 Energy (maximum 8) for each foe in earshot. End effect: you gain 1...3 Energy (maximum 8) for each foe in earshot.

Stats

Cost
5 energy
Activation
0.25s
Recharge
15s
Roles
energy, enchantment

Start a draft with Eremite's Zeal →

Combo partners

Skills that interact with Eremite's Zeal based on the states they cause and use. Useful when one of them shows up in an Unformed draft.

Other Mysticism skills

Arcane ZealAura SlicerAvatar of BalthazarAvatar of DwaynaAvatar of GrenthAvatar of LyssaAvatar of MelandruBalthazar's RageBanishing StrikeExtend EnchantmentsFaithful InterventionHeart of FuryHeart of Holy FlameImbue HealthIntimidating AuraMeditationMystic CorruptionMystic SweepMystic VigorPious FuryPious HastePious RenewalRending TouchVow of Silence