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Skills / Necromancer / Death Magic

Infuse Condition

Necromancer Death Magic Enchantment Spell Prophecies

For the next 15...60 seconds, whenever you receive a condition, that condition is transferred to your closest minion instead.

Concise: (15...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant.

Stats

Cost
5 energy
Activation
1s
Recharge
20s
Roles
enchantment

Start a draft with Infuse Condition →

Combo partners

Skills that interact with Infuse Condition based on the states they cause and use. Useful when one of them shows up in an Unformed draft.

Other Death Magic skills

Animate Bone FiendAnimate Bone HorrorAnimate Bone MinionsAnimate Flesh GolemAnimate Shambling HorrorAnimate Vampiric HorrorAura of the LichBitter ChillBlood of the MasterConsume CorpseContagionDark AuraDeath NovaDeathly ChillDeathly SwarmDiscordFeast for the DeadFetid GroundJagged BonesMalign InterventionNecrotic TraversalOrder of UndeathPutrid BilePutrid Explosion