Skills / Necromancer / Death Magic
Infuse Condition
Necromancer Death Magic Enchantment Spell Prophecies
For the next 15...60 seconds, whenever you receive a condition, that condition is transferred to your closest minion instead.
Concise: (15...60 seconds.) Whenever you receive a condition, it transfers from you to your closest undead servant.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 20s
- Roles
- enchantment
Start a draft with Infuse Condition →
Combo partners
Skills that interact with Infuse Condition based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Defile Enchantments (Necromancer) — benefits from enchanted (which Infuse Condition causes)
- Desecrate Enchantments (Necromancer) — benefits from enchanted (which Infuse Condition causes)
- Arcane Zeal (Dervish) — benefits from enchanted (which Infuse Condition causes)
- Aura Slicer (Dervish) — benefits from enchanted (which Infuse Condition causes)
- Blessed Signet (Monk) — benefits from enchanted (which Infuse Condition causes)
- Dwayna's Kiss (Monk) — benefits from enchanted (which Infuse Condition causes)
- Dwayna's Touch (Dervish) — benefits from enchanted (which Infuse Condition causes)
- Ether Renewal (Elementalist) — benefits from enchanted (which Infuse Condition causes)
- Lyssa's Assault (Dervish) — benefits from enchanted (which Infuse Condition causes)
- Mystic Corruption (Dervish) — benefits from enchanted (which Infuse Condition causes)
Other Death Magic skills
Animate Bone FiendAnimate Bone HorrorAnimate Bone MinionsAnimate Flesh GolemAnimate Shambling HorrorAnimate Vampiric HorrorAura of the LichBitter ChillBlood of the MasterConsume CorpseContagionDark AuraDeath NovaDeathly ChillDeathly SwarmDiscordFeast for the DeadFetid GroundJagged BonesMalign InterventionNecrotic TraversalOrder of UndeathPutrid BilePutrid Explosion