Skills / Assassin / Shadow Arts
Shadow Refuge
Assassin Shadow Arts Enchantment Spell Factions
For 6 seconds, you gain 5...10 Health regeneration. When Shadow Refuge ends, you gain 40...100 Health if you are attacking.
Concise: (6 seconds.) You have +5...10 Health regeneration. End effect: heals you for 40...100 if you are attacking.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 8s
- Roles
- healing, enchantment
Start a draft with Shadow Refuge →
Combo partners
Skills that interact with Shadow Refuge based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Black Lotus Strike (Assassin) — causes attacking, which Shadow Refuge benefits from
- Black Mantis Thrust (Assassin) — causes attacking, which Shadow Refuge benefits from
- Black Spider Strike (Assassin) — causes attacking, which Shadow Refuge benefits from
- Blades of Steel (Assassin) — causes attacking, which Shadow Refuge benefits from
- Critical Strike (Assassin) — causes attacking, which Shadow Refuge benefits from
- Death Blossom (Assassin) — causes attacking, which Shadow Refuge benefits from
- Desperate Strike (Assassin) — causes attacking, which Shadow Refuge benefits from
- Disrupting Stab (Assassin) — causes attacking, which Shadow Refuge benefits from
- Exhausting Assault (Assassin) — causes attacking, which Shadow Refuge benefits from
- Falling Lotus Strike (Assassin) — causes attacking, which Shadow Refuge benefits from
Other Shadow Arts skills
Beguiling HazeBlinding PowderCaltropsDark EscapeDeath's ChargeDeath's RetreatFeigned NeutralityHeart of ShadowHidden CaltropsMirrored StanceReturnShadow FormShadow of HasteShadow ShroudShadowy BurdenShroud of DistressSmoke Powder DefenseUnseen FuryViper's DefenseWay of PerfectionWay of the FoxWay of the Lotus