Skills / Assassin / Critical Strikes
Way of the Master
Assassin Critical Strikes Enchantment Spell Eye of the North
For 60 seconds, while holding a non-dagger weapon, you have an additional 3...33% chance to land a critical hit.
Concise: (60 seconds.) While holding a non-dagger weapon, you have +3...33% chance to land a critical hit.
Stats
- Cost
- 5 energy
- Activation
- 0.25s
- Recharge
- 30s
- Roles
- enchantment
Start a draft with Way of the Master →
Combo partners
Skills that interact with Way of the Master based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Arcane Zeal (Dervish) — benefits from enchanted (which Way of the Master causes)
- Aura Slicer (Dervish) — benefits from enchanted (which Way of the Master causes)
- Blessed Signet (Monk) — benefits from enchanted (which Way of the Master causes)
- Defile Enchantments (Necromancer) — benefits from enchanted (which Way of the Master causes)
- Desecrate Enchantments (Necromancer) — benefits from enchanted (which Way of the Master causes)
- Dwayna's Kiss (Monk) — benefits from enchanted (which Way of the Master causes)
- Dwayna's Touch (Dervish) — benefits from enchanted (which Way of the Master causes)
- Ether Renewal (Elementalist) — benefits from enchanted (which Way of the Master causes)
- Lyssa's Assault (Dervish) — benefits from enchanted (which Way of the Master causes)
- Mystic Corruption (Dervish) — benefits from enchanted (which Way of the Master causes)
Other Critical Strikes skills
Assassin's RemedyBlack Lotus StrikeCritical DefensesCritical EyeCritical StrikeDark ApostasyDeadly HasteLocust's FuryMalicious StrikePalm StrikeSeeping WoundSharpen DaggersShattering AssaultTwisting FangsUnsuspecting StrikeWay of the Assassin