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Skills / Necromancer / Death Magic

Rotting Flesh

Necromancer Death Magic Spell Core

Target fleshy foe becomes Diseased for 10...25 seconds, slowly losing Health.

Concise: Inflicts Diseased condition (10...25 seconds).

Stats

Cost
15 energy
Activation
3s
Recharge
3s
Roles
condition

Start a draft with Rotting Flesh →

Combo partners

Skills that interact with Rotting Flesh based on the states they cause and use. Useful when one of them shows up in an Unformed draft.

Other Death Magic skills

Animate Bone FiendAnimate Bone HorrorAnimate Bone MinionsAnimate Flesh GolemAnimate Shambling HorrorAnimate Vampiric HorrorAura of the LichBitter ChillBlood of the MasterConsume CorpseContagionDark AuraDeath NovaDeathly ChillDeathly SwarmDiscordFeast for the DeadFetid GroundInfuse ConditionJagged BonesMalign InterventionNecrotic TraversalOrder of UndeathPutrid Bile