Skills / Mesmer / Domination Magic
Ignorance
Mesmer Domination Magic Hex Spell Core
For 8...20 seconds target foe cannot use signets.
Concise: (8...20 seconds.) Target foe cannot use signets.
Stats
- Cost
- 10 energy
- Activation
- 1s
- Recharge
- 10s
- Roles
- hex
Start a draft with Ignorance →
Combo partners
Skills that interact with Ignorance based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Signet of Disruption (Mesmer) — benefits from hexed (which Ignorance causes)
- Wastrel's Demise (Mesmer) — benefits from hexed (which Ignorance causes)
- Discharge Enchantment (Mesmer) — benefits from hexed (which Ignorance causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Ignorance causes)
- Anguish (Ritualist) — benefits from hexed (which Ignorance causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Ignorance causes)
- Blood Bond (Necromancer) — benefits from hexed (which Ignorance causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Ignorance causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Ignorance causes)
- Divert Hexes (Monk) — benefits from hexed (which Ignorance causes)
Other Domination Magic skills
AneurysmArcane LarcenyArcane ThieveryBackfireBlackoutChaos StormComplicateCry of FrustrationDiversionEmpathyEnchanter's ConundrumEnergy BurnEnergy SurgeGuiltHex BreakerHex Eater VortexMind WrackMistrustOverloadPanicPower BlockPower FluxPower LeakPower Lock