Skills / Mesmer / Domination Magic
Mind Wrack
Mesmer Domination Magic Hex Spell Core
For 5...40 seconds, whenever this foe is the target of any of your non-hex Mesmer skills, that foe loses 1 Energy and takes 5...25 damage per point of Energy lost. If the target foe's Energy drops to 0, Mind Wrack ends and that foe takes 15...100 damage.
Concise: (5...40 seconds.) Causes 1 Energy loss each time foe is the target of your non-hex Mesmer skills. Deals 5...25 damage per point of Energy lost. If target foe's Energy drops to 0, it takes 15...100 damage and Mind Wrack ends.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 7s
- Roles
- damage, hex
Start a draft with Mind Wrack →
Combo partners
Skills that interact with Mind Wrack based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Signet of Disruption (Mesmer) — benefits from hexed (which Mind Wrack causes)
- Wastrel's Demise (Mesmer) — benefits from hexed (which Mind Wrack causes)
- Discharge Enchantment (Mesmer) — benefits from hexed (which Mind Wrack causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Mind Wrack causes)
- Anguish (Ritualist) — benefits from hexed (which Mind Wrack causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Mind Wrack causes)
- Blood Bond (Necromancer) — benefits from hexed (which Mind Wrack causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Mind Wrack causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Mind Wrack causes)
- Divert Hexes (Monk) — benefits from hexed (which Mind Wrack causes)
Other Domination Magic skills
AneurysmArcane LarcenyArcane ThieveryBackfireBlackoutChaos StormComplicateCry of FrustrationDiversionEmpathyEnchanter's ConundrumEnergy BurnEnergy SurgeGuiltHex BreakerHex Eater VortexIgnoranceMistrustOverloadPanicPower BlockPower FluxPower LeakPower Lock