Skills / Ranger / Wilderness Survival
Barbed Arrows
Ranger Wilderness Survival Preparation Nightfall
For 24 seconds, your arrows cause Bleeding for 3...15 seconds. You have -40 armor while activating this skill.
Concise: (24 seconds.) Your arrows inflict Bleeding condition (3...15 seconds). You have -40 armor while activating this skill.
Stats
- Cost
- 10 energy
- Activation
- 2s
- Recharge
- 12s
- Roles
- condition
Start a draft with Barbed Arrows →
Combo partners
Skills that interact with Barbed Arrows based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Melandru's Resilience (Ranger) — benefits from conditioned (which Barbed Arrows causes)
- Scavenger's Focus (Ranger) — benefits from conditioned (which Barbed Arrows causes)
- "I Will Survive!" (Warrior) — benefits from conditioned (which Barbed Arrows causes)
- "Victory Is Mine!" (Warrior) — benefits from conditioned (which Barbed Arrows causes)
- Angorodon's Gaze (Necromancer) — benefits from conditioned (which Barbed Arrows causes)
- Cautery Signet (Paragon) — benefits from conditioned (which Barbed Arrows causes)
- Conviction (Dervish) — benefits from conditioned (which Barbed Arrows causes)
- Discord (Necromancer) — benefits from conditioned (which Barbed Arrows causes)
- Disrupting Throw (Paragon) — benefits from conditioned (which Barbed Arrows causes)
- Draw Conditions (Monk) — benefits from conditioned (which Barbed Arrows causes)
Other Wilderness Survival skills
Apply PoisonBarbed TrapBramblesChoking GasConflagrationDryder's DefensesDust TrapEquinoxFamineFlame TrapFrozen SoilGreater ConflagrationHealing SpringIgnite ArrowsIncendiary ArrowsKindle ArrowsMelandru's ArrowsMelandru's ResilienceMuddy TerrainNatural StrideNature's RenewalPestilencePiercing TrapPoison Arrow