Skills / Ranger / Wilderness Survival
Natural Stride
Ranger Wilderness Survival Stance Nightfall
For 1...8 second[s], you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.
Concise: (1...8 second[s].) You move 33% faster and have 50% chance to block. Ends if you become hexed or enchanted.
Stats
- Cost
- 5 energy
- Activation
- instant
- Recharge
- 12s
- Roles
- defense, speed
Start a draft with Natural Stride →
Combo partners
Skills that interact with Natural Stride based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Air of Disenchantment (Mesmer) — causes hexed, which Natural Stride benefits from
- Amity (Monk) — causes hexed, which Natural Stride benefits from
- Arcane Conundrum (Mesmer) — causes hexed, which Natural Stride benefits from
- Arcane Languor (Mesmer) — causes hexed, which Natural Stride benefits from
- Ash Blast (Elementalist) — causes hexed, which Natural Stride benefits from
- Assassin's Promise (Assassin) — causes hexed, which Natural Stride benefits from
- Atrophy (Necromancer) — causes hexed, which Natural Stride benefits from
- Augury of Death (Assassin) — causes hexed, which Natural Stride benefits from
- Backfire (Mesmer) — causes hexed, which Natural Stride benefits from
- Barbs (Necromancer) — causes hexed, which Natural Stride benefits from
Other Wilderness Survival skills
Apply PoisonBarbed ArrowsBarbed TrapBramblesChoking GasConflagrationDryder's DefensesDust TrapEquinoxFamineFlame TrapFrozen SoilGreater ConflagrationHealing SpringIgnite ArrowsIncendiary ArrowsKindle ArrowsMelandru's ArrowsMelandru's ResilienceMuddy TerrainNature's RenewalPestilencePiercing TrapPoison Arrow