Skills / Mesmer / Illusion Magic
Clumsiness
Mesmer Illusion Magic Hex Spell Core
For 4 seconds, target and adjacent foes are hexed with Clumsiness. The next time each foe attacks, the attack is interrupted and that foe suffers 10...80 damage.
Concise: (4 seconds.) Also hexes adjacent foes. Interrupts next attack. Interruption effect: deals 10...80 damage.
Stats
- Cost
- 10 energy
- Activation
- 2s
- Recharge
- 12s
- Roles
- damage, interrupt, hex
Start a draft with Clumsiness →
Combo partners
Skills that interact with Clumsiness based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Discharge Enchantment (Mesmer) — benefits from hexed (which Clumsiness causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Clumsiness causes)
- Signet of Disruption (Mesmer) — benefits from hexed (which Clumsiness causes)
- Wastrel's Demise (Mesmer) — benefits from hexed (which Clumsiness causes)
- Anguish (Ritualist) — benefits from hexed (which Clumsiness causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Clumsiness causes)
- Blood Bond (Necromancer) — benefits from hexed (which Clumsiness causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Clumsiness causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Clumsiness causes)
- Divert Hexes (Monk) — benefits from hexed (which Clumsiness causes)
Other Illusion Magic skills
Accumulated PainAir of DisenchantmentAncestor's VisageArcane ConundrumCalculated RiskConfusing ImagesConjure NightmareConjure PhantasmCrippling AnguishDistortionEthereal BurdenFevered DreamsFragilityFrustrationIllusion of HasteIllusion of PainIllusion of WeaknessIllusionary WeaponryImages of RemorseImagined BurdenIneptitudeKitah's BurdenMigrainePhantom Pain