Skills / Mesmer / Illusion Magic
Phantom Pain
Mesmer Illusion Magic Hex Spell Prophecies
For 10 seconds, target foe suffers -1...4 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe's maximum Health by 20% for 5...20 seconds.
Concise: (10 seconds.) Causes -1...4 Health degeneration. End effect: inflicts Deep Wound condition (5...20 seconds).
Stats
- Cost
- 5 energy
- Activation
- 2s
- Recharge
- 15s
- Roles
- condition, hex
Start a draft with Phantom Pain →
Combo partners
Skills that interact with Phantom Pain based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Discharge Enchantment (Mesmer) — benefits from hexed (which Phantom Pain causes)
- Hex Eater Signet (Mesmer) — benefits from hexed (which Phantom Pain causes)
- Signet of Disruption (Mesmer) — benefits from hexed (which Phantom Pain causes)
- Wastrel's Demise (Mesmer) — benefits from hexed (which Phantom Pain causes)
- "I Will Survive!" (Warrior) — benefits from conditioned (which Phantom Pain causes)
- "Victory Is Mine!" (Warrior) — benefits from conditioned (which Phantom Pain causes)
- Angorodon's Gaze (Necromancer) — benefits from conditioned (which Phantom Pain causes)
- Anguish (Ritualist) — benefits from hexed (which Phantom Pain causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Phantom Pain causes)
- Blood Bond (Necromancer) — benefits from hexed (which Phantom Pain causes)
Other Illusion Magic skills
Accumulated PainAir of DisenchantmentAncestor's VisageArcane ConundrumCalculated RiskClumsinessConfusing ImagesConjure NightmareConjure PhantasmCrippling AnguishDistortionEthereal BurdenFevered DreamsFragilityFrustrationIllusion of HasteIllusion of PainIllusion of WeaknessIllusionary WeaponryImages of RemorseImagined BurdenIneptitudeKitah's BurdenMigraine