Skills / Elementalist / Water Magic
Armor of Frost
Elementalist Water Magic Enchantment Spell Prophecies
For 10...34 seconds, you gain +40 armor against physical damage and have +1 Water Magic.
Concise: (10...34 seconds.) You have +40 armor against physical damage and have +1 Water Magic.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 20s
- Roles
- defense, enchantment
Start a draft with Armor of Frost →
Combo partners
Skills that interact with Armor of Frost based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Ether Renewal (Elementalist) — benefits from enchanted (which Armor of Frost causes)
- Arcane Zeal (Dervish) — benefits from enchanted (which Armor of Frost causes)
- Aura Slicer (Dervish) — benefits from enchanted (which Armor of Frost causes)
- Blessed Signet (Monk) — benefits from enchanted (which Armor of Frost causes)
- Defile Enchantments (Necromancer) — benefits from enchanted (which Armor of Frost causes)
- Desecrate Enchantments (Necromancer) — benefits from enchanted (which Armor of Frost causes)
- Dwayna's Kiss (Monk) — benefits from enchanted (which Armor of Frost causes)
- Dwayna's Touch (Dervish) — benefits from enchanted (which Armor of Frost causes)
- Lyssa's Assault (Dervish) — benefits from enchanted (which Armor of Frost causes)
- Mystic Corruption (Dervish) — benefits from enchanted (which Armor of Frost causes)
Other Water Magic skills
Armor of MistBlurred VisionConjure FrostDeep FreezeFreezing GustFrigid ArmorFrozen BurstGlowing IceIce PrisonIce SpearIce SpikesIcy PrismIcy ShacklesMaelstromMind FreezeMirror of IceMist FormRustShard StormShatterstoneSlippery GroundSteamSwirling AuraTeinai's Prison