Skills / Elementalist / Water Magic
Deep Freeze
Elementalist Water Magic Hex Spell Core
You cause a Deep Freeze at target foe's location. All foes in this area are struck for 10...85 cold damage, and for 10 seconds, they move 66% slower.
Concise: Also hexes foes in the area of your target (10 seconds). These foes move 66% slower. Initial effect: deals 10...85 cold damage.
Stats
- Cost
- 25 energy
- Activation
- 2s
- Recharge
- 15s
- Roles
- damage, hex
Start a draft with Deep Freeze →
Combo partners
Skills that interact with Deep Freeze based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Blurred Vision (Elementalist) — benefits from hexed (which Deep Freeze causes)
- Mirror of Ice (Elementalist) — benefits from hexed (which Deep Freeze causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Deep Freeze causes)
- Lightning Strike (Elementalist) — benefits from hexed (which Deep Freeze causes)
- Smoldering Embers (Elementalist) — benefits from hexed (which Deep Freeze causes)
- Anguish (Ritualist) — benefits from hexed (which Deep Freeze causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Deep Freeze causes)
- Blood Bond (Necromancer) — benefits from hexed (which Deep Freeze causes)
- Discharge Enchantment (Mesmer) — benefits from hexed (which Deep Freeze causes)
- Divert Hexes (Monk) — benefits from hexed (which Deep Freeze causes)
Other Water Magic skills
Armor of FrostArmor of MistBlurred VisionConjure FrostFreezing GustFrigid ArmorFrozen BurstGlowing IceIce PrisonIce SpearIce SpikesIcy PrismIcy ShacklesMaelstromMind FreezeMirror of IceMist FormRustShard StormShatterstoneSlippery GroundSteamSwirling AuraTeinai's Prison