Skills / Elementalist / Water Magic
Slippery Ground
Elementalist Water Magic Spell Eye of the North
If target or adjacent foes are Blind or moving, these foes are knocked down. There is a 50% chance of failure with Water Magic less than 5.
Concise: Causes knock-down if this foe is Blind or moving. Affects foes adjacent to your target. 50% failure chance unless Water Magic greater than 4.
Stats
- Cost
- 5 energy
- Activation
- 1s
- Recharge
- 10s
- Roles
- knockdown, condition
Start a draft with Slippery Ground →
Combo partners
Skills that interact with Slippery Ground based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Bed of Coals (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Churning Earth (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Dragon's Stomp (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Earthquake (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Gale (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Gust (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Lightning Surge (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Meteor (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Meteor Shower (Elementalist) — causes knockdown, which Slippery Ground benefits from
- Shock (Elementalist) — causes knockdown, which Slippery Ground benefits from
Other Water Magic skills
Armor of FrostArmor of MistBlurred VisionConjure FrostDeep FreezeFreezing GustFrigid ArmorFrozen BurstGlowing IceIce PrisonIce SpearIce SpikesIcy PrismIcy ShacklesMaelstromMind FreezeMirror of IceMist FormRustShard StormShatterstoneSteamSwirling AuraTeinai's Prison