Skills / Necromancer / Blood Magic
Awaken the Blood
Necromancer Blood Magic Enchantment Spell Prophecies
For 20...44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.
Concise: (20...44 seconds.) You have +2 Blood Magic and Curses. Sacrifice 50% more Health than normal.
Stats
- Cost
- 10 energy
- Activation
- 1s
- Recharge
- 45s
- Roles
- enchantment
Start a draft with Awaken the Blood →
Combo partners
Skills that interact with Awaken the Blood based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Defile Enchantments (Necromancer) — benefits from enchanted (which Awaken the Blood causes)
- Desecrate Enchantments (Necromancer) — benefits from enchanted (which Awaken the Blood causes)
- Arcane Zeal (Dervish) — benefits from enchanted (which Awaken the Blood causes)
- Aura Slicer (Dervish) — benefits from enchanted (which Awaken the Blood causes)
- Blessed Signet (Monk) — benefits from enchanted (which Awaken the Blood causes)
- Dwayna's Kiss (Monk) — benefits from enchanted (which Awaken the Blood causes)
- Dwayna's Touch (Dervish) — benefits from enchanted (which Awaken the Blood causes)
- Ether Renewal (Elementalist) — benefits from enchanted (which Awaken the Blood causes)
- Lyssa's Assault (Dervish) — benefits from enchanted (which Awaken the Blood causes)
- Mystic Corruption (Dervish) — benefits from enchanted (which Awaken the Blood causes)
Other Blood Magic skills
Barbed SignetBlood BondBlood DrinkerBlood is PowerBlood of the AggressorBlood RenewalBlood RitualCultist's FervorDark BondDark FuryDark PactDemonic FleshJaundiced GazeLife SiphonLife TransferLifebane StrikeMark of FuryMark of SubversionOffering of BloodOppressive GazeOrder of PainOrder of the VampireRavenous GazeShadow Strike