Skills / Necromancer / Blood Magic
Spoil Victor
Elite Necromancer Blood Magic Hex Spell Factions
For 3...15 seconds, whenever target foe attacks or casts a spell on a creature with less Health, that foe loses 25...100 Health.
Concise: (3...15 seconds.) Causes 25...100 Health loss whenever target foe attacks or casts spells on a creature with less Health.
Stats
- Cost
- 10 energy
- Activation
- 1s
- Recharge
- 10s
- Roles
- damage, hex
Start a draft with Spoil Victor →
Combo partners
Skills that interact with Spoil Victor based on the states they cause and use. Useful when one of them shows up in an Unformed draft.
- Blood Bond (Necromancer) — benefits from hexed (which Spoil Victor causes)
- Malign Intervention (Necromancer) — benefits from hexed (which Spoil Victor causes)
- Reaper's Mark (Necromancer) — benefits from hexed (which Spoil Victor causes)
- Reckless Haste (Necromancer) — benefits from hexed (which Spoil Victor causes)
- Vile Miasma (Necromancer) — benefits from hexed (which Spoil Victor causes)
- Well of Darkness (Necromancer) — benefits from hexed (which Spoil Victor causes)
- Anguish (Ritualist) — benefits from hexed (which Spoil Victor causes)
- Black Spider Strike (Assassin) — benefits from hexed (which Spoil Victor causes)
- Blurred Vision (Elementalist) — benefits from hexed (which Spoil Victor causes)
- Chilling Winds (Elementalist) — benefits from hexed (which Spoil Victor causes)
Other Blood Magic skills
Awaken the BloodBarbed SignetBlood BondBlood DrinkerBlood is PowerBlood of the AggressorBlood RenewalBlood RitualCultist's FervorDark BondDark FuryDark PactDemonic FleshJaundiced GazeLife SiphonLife TransferLifebane StrikeMark of FuryMark of SubversionOffering of BloodOppressive GazeOrder of PainOrder of the VampireRavenous Gaze